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Fuha Clan | Fungal Puppets

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Fuha Clan | Fungal Puppets Empty Fuha Clan | Fungal Puppets

Post by Admin Thu 23 Sep - 11:28

Clan Name: Fuha
Clan Symbol:
Hiden Technique: False Life Technique
Background: The Giji Clan (疑似, lit 'False') or Giji Family is one of the lesser known Hiden technique clans of Konohagakure. They are known for operating their family restaurant, tending to their mushroom farm, and their unique ability to grow their own fungal minions.
Traits:  
Overview Abilities: At birth members of the clan are infected with several types of fungus spores of which then grow and intertwine with their physical body. The clan member and fungus will live in a symbiosis with their host from that point on. Because of this, its members are characterized by their use of fungus as weapons.

As a clan member grows in age they will slowly learn how to properly feed the fungus Yang chakra allowing it to grow outside of the body and more importantly how to grow it into any shape they desire. At the early toddlers age most members are able to grow pottery or other such basic things and as they grow older they focus on smaller and smaller details. But the pinnacle of the clans growing ability comes in the form of what they call a 'Cadaver' which from appearances alone is a blank human. These cadavers appear as humans with no discernable features and having pure white skin; at this stage they are called Blanks. Once fully grown by the Giji the Cadaver will possess a mental link with the Giji and will obey any order given by the clan member.

Furthermore a Giji is able to alter the appearance of a Blank Cadaver including everything from its skin color, facial features, and even clothing essentially allowing their Cadavers imitate anyone they please. More skilled members can even mimic another's voice, smell, and even chakra signature.

In order to properly grow a Cadaver the Giji must personally grow it themselves which can be both a time consuming process and an tedious one as they must be fed Yang Chakra several times every day and the user must properly mold it into the right shape else it becomes disfigured. That being said the Giji has a great deal of control on how the Cadaver grows and as such if the user desires it to have increased strength, agility, speed, or toughness this is something that can be decided during the Growth process. Once fully grown the Giji is no longer required to feed it Yang charka daily, but rather only when its stores become low. As they are technically an independent life form they generate a small amount of energy on their own passively which is enough for most basic functions such as general movement.

Cadavers, despite looking human, are a fungal life form and therefore are not effected by various effects including things such as Genjutsu, mental attacks, or poison. If damaged, cut, or dismembered the Cadaver is capable of either regenerating or reattaching damaged parts to the main body.

Iron Fungus Skin Plates - Defensive skin that can grow.
Mental Link - Shared Senses
Switch Summoning
Charka Absorption
Sensor/Tracker4


Last edited by Admin on Fri 21 Jan - 5:39; edited 2 times in total
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Fuha Clan | Fungal Puppets Empty Re: Fuha Clan | Fungal Puppets

Post by Admin Sun 26 Sep - 6:00

Fuha Clan | Fungal Puppets RT9WUbT
Clan Name: Giji
KG?/Name: Kinoko Saibai no Jutsu (榎茸の術­ lit 'Mushroom Cultivation Technique')
Background:
Pre-Warring States |
Prior to the violent era known as the 'Warring States Period' the Giji were nothing more than a simple family of farmers with absolutely nothing unique about them. The only things of note to the public was that they were known to have the best mushrooms in the region with some of them having healing or poisonous properties, and that they tended to be weary of outsiders. But within the Giji clan itself their prize was not the mushrooms they grew but in fact the Yang chakra based technique known as the Kinoko Saibai no Jutsu (榎茸の術­ lit 'Mushroom Cultivation Technique') they all practiced that allowed them to enhance the nutritional value, enlarge, and accelerate the growth of their mushrooms via the feeding of Yang based chakra. Some of the family members could fight but often or not they relied on their ability to live on the outskirts of society to survive and were they to come against an actual Clan... it would spell the end of their small village.

Early Warring States Period |
After the start of the Period, or even before it, the Giji learned fairly quickly that the best way to survive the outcome would be to stay out of the conflicts between the larger clans. They, unlike many other clans, understood that they were nothing but simple fodder to those larger clans. To protect their clan the elders of the family began to breed and plant various types of poisonous mushrooms around the outskirts of their territory. Mushrooms that were known to spray poisonous spores into the surroundings at various intervals so that anyone would soon know that their farms were not worth the risk. And for a generation it worked.

It was here that the Clan Symbol was formed, as to mark their territory to worn outsiders lest curious clan member wander into their poisonous fields, die, and their family seek revenge. Unsurprisingly they took the image of the Mushroom as their Clan Symbol with the stem representing the Clan members and the Cap representing the mushrooms that protected the clan members.

As the Period waged on the Larger Clans started to become more and more desperate, and when one Clan would displace another the survivors would have to find new unclaimed territory or displace another. Over time more and more displaced clans attempted to breach their poison mushroom defenses and with time some found ways around them. One year a young shinobi found a hidden path through their outer defenses and after breaking into their clan territory discovered the stamina boosting and healing properties of several of their mushrooms. Elated at the discovery the young Shinobi brought the prizes back to their elders. Knowing that these mushrooms were the key to the revival of their clan and reclamation of their territory the Elders went through the Hidden Path and subjugated the simple mushroom farmers. Knowing that they had no choice the Giji became subservient to the Shinobi and to their luck the enemy Clan had no interest in their simple farming Jutsu.

Mid Warring States Period |
After over a generation of subjugation to the Shinobi and more so to their increasing demands of mushrooms numerous members of the Giji became desperate. These elders knew that the only way they could end the tyranny was their aged poison mushroom defense, but over time the Shinobi forged new paths some of which were even unknown to the Giji. As such the Elders sought to infest everywhere with poison and find a way for the Giji themselves to remain immune. After a year of hidden research and testing the Elders found a method of successfully infecting their newborn with various mushroom and fungal spores, and by using their Yang Technique they could direct its growth as to create a symbiotic relationship rather than a parasitic one. The unfortunate side effect was the permanent disfiguration of their face as that is where the mushrooms and spores initially enter and grow on the newborn's body. With this upgrade a Giji could now mentally command a nearby mushroom to emit spores or not as well as many other mushroom based advantages.

Over the next 20 years every newborn of the clan received this gift and in time the Elders enacted their plan. The clan firstly replaced all of their tribute with a unique mushroom that while it was poisonous, would not release its poison until they commanded it to, and only activated it when around 1/3rd of the enemy had consumed them. After the massacre the shinobi knew that the Giji had 'betrayed' them and moved to wipe them out but unbeknownst to them the Giji had also planted poisonous mushrooms through their entire land. No longer was it a simple poisonous barrier but a poisonous land. Once all of the shinobi fighters were within their land to murder them in revenge they activated their new defense and through it killed the Clans shinobi in one fell swoop. To ensure their survival various Giji entered the enemy's territory and wiped out all of its members no matter their age or gender. They used the corpses to fertilize their fields.

Many members of the Giji now once again felt safe and secure in their new defense, but others remembered the elder's stories of how they had relied on a simple defense once and were subjugated because of it. Agreeing to this the Giji began to teach themselves the various Weapons techniques and Ninjutsu of the clan they wiped out and the rest began researching a new way to create their own unique form of Fungal Based Ninjutsu.

Late Warring States Period |
As the Period began to reach its end the Giji were somewhat of a local name still but within it they were feared for their Mushroom based techniques as in one instance a single Giji mercenary poisoned and wiped out a entire shinobi force at once. Eventually the greatest achievement of the Giji was accomplished, via their Kinoko Saibai no Jutsu the Giji developed a derivative technique known as the Hekimyou no Jutsu (lit 'False Existence Technique'). This technique allowed a Giji to grow their own fungal human known as a Cadaver and use them for attach and defense. With this new technique the safety of the Giji was secured as clan members no longer had to fight in melee themselves and instead rely on their Fungal Puppets to do it for them.

Hidden Village Period |
With the advent of the new age, like many other clans, the Giji decided to join up with one of the newly formed Hidden Villages. While they became thankful for the new degree of protection granted by the union of Clans in the villages they still never forgot the teachings of their ancestors, that they had to rely on themselves else be taken advantage of by the other Clans. As such they never stopped further development of their techniques. Nowadays, to most villagers, the Giji are simply known for their family Restaurant and mushroom farms.


  1. Farmers - Warring States Period
  2. Self infection Defense
  3. Yang based growing
  4. Fungal Puppet

Traits:

  • Physique | All members of the Giji Clan have a combination of traits including the following Blonde hair, blue eyes, and light skin skin. Unbeknownst to most people this is not actually a genetic trait of the clan itself but rather as a byproduct of their Hiden Technique. This allows clan members to known who has undergone the clans rituals and either who is not or who is was brought into the clan from the outside.
  • Wooden Mask | One of the unfortunate byproducts of the Giji's Hiden technique is that it permanently disfigures the users face and as such, to interact normally in society, the Giji wear a signature "wooden" mask (which is actually grown themselves out of their Hiden Technique) and normally only take it off in the presence of family or those they trust.
  • Affinity | All true clan members, who carry the Clans Hiden technique, have an affinity for Yang chakra as those without are never taught the skills. The same applies to Higher than average chakra control.
  • Chakra Stores | A byproduct of the Hiden technique is that the Giji has a natural higher than average chakra storage capacity as the fungus within them acts as a secondary storage organ.
  • Pain Tolerance | Another byproduct, a Giji can take incredible amounts of damage before flinching as some of their ability to perceive pain was damaged by the Hiden technique. They still perceive and understand it, but the effect is just blunted.
  • Memory Enhancement |
  • Blunted Mind | The last byproduct is a blunted personality as all Hiden technique users of the Giji have a very... robotic personality and normally answer talk in very short and simplistic methods.


Overview Abilities:
Kinoko Saibai no Jutsu (榎茸の術­ lit 'Mushroom Cultivation Technique')
This is the signature ability of the Giji Clan. When performed the Giji is able to direct their chakra and proportionally enhance the growth and direction of mushrooms. Through this technique they can alter the growth cycle of a standard mushroom from weeks or months to seconds though unfortunately this directly impacts the nutritional value and taste of the mushroom itself meaning that if one wants a nutritional mushroom its best to let it grow slowly. Quickly grown mushrooms are known for their horrendous taste.

The user can also direct how the mushroom can grow meaning they can change or alter the shape into however they please meaning if they wanted it to appear as a bowl or spoon they could. However the physical strength of the mushroom inherently depends on the type of mushroom being grown and as such different mushrooms are used for different purposes.

As the Giji have countless different types of mushrooms 'inherently' within their body as a newborn they do not need outside sources to grow various types of standard non-specialized mushrooms. With these the Giji can instantly grow the Fungus into one of two ways. The first being as a normal mushroom that grows on their skin and can be plucked off; eat it if you want. The second is in a unique shape to the users liking and imagination and can often or not being seen used to create weapons; Cadavers can perform both of these.

Standard types

  • Shiitake Mushroom - Normal Mushroom
  • Iron Mushroom - Has a hard cap that has a toughness akin to Iron when fully mature.
  • Wood Mushroom - Has a hard cap that has a toughness akin to Wood when fully mature. Is actually porous and acts as a natural filter meaning that if one were to breath through it would naturally filter out toxins or poisons in the air.
  • Stinkhorn - An incredibly foul smelling mushroom with an odor of fresh dog feces and decomposed bodies.
  • Poisonous - Poisonous effects range from Gastrointestinal (Vomiting & Diarrhea), Vision Impairment, Paralytic, to deadly (causing kidney or liver shutdown)
  • Luminescent - Normal Mushroom but glows either akin to a light bulb or as a Luminescent meaning it glows on its own at night.
  • Earthstar | Shoots out puff's of spores.


Non-Standard Types

  • Exploding
  • Cordyceps Fungus - Mind controlling


Hekimyou no Jutsu (lit 'False Existence Technique')
The Greatest achievement of the Giji, with an advanced application of the Kinoko Saibai no Jutsu and an unique type of mushroom known only to the Clan the user is able to form a humanoid or animal like construct known simply by clan members as a 'Cadaver'. In their natural states Cadaver's are human/animal in shape and have a light brown/tan color to them with no discernable shapes or features outside of body/appendage structure. Each Cadaver is and must be grown by the clan member intending to utilize them as the process itself is what links it to the individual clan member. Once fully grown a Cadaver is capable of moving around as a normal living being and will take the commands of the Clan member who grew it without question.

The physicals capabilities of a Cadaver depend entirely on the skill of the individual who grew it but all are capable of performing any movement that a normal shinobi would if not slightly better due to the lack of basic limitations placed upon their bodies. These basic benefits are things such as an increased range of movement due to the lack of Joints, the bodies are being unfazed by all but the most debilitating types of damage and many different types of effects such as Poison, Genjutsu, or other mental effects. Even dismemberment will not stop one as they can both regenerate damage, lost limbs, or simply re-attach them. Furthermore the physical abilities of each Cadaver can be enhanced, or focused, during the growth process meaning that if the user wanted a Cadaver with increased strength they can do as such but at the sacrifice of its speed and agility. All Cadaver's generally have a increased amount of toughness when compared to a human as for one their outer layer is usually made of Wood or Iron Mushroom and secondly their makeup naturally allows impacts to spread over a wider area making them less effective.

Cadaver's can be grow to look like anyone the user desires, as long as they can imagine and recreate the intricate nature of a human face by heart or a good reference, as it is one of the things that can be shaped and molded during the growing stages. This means that it is essentially a highly advanced and somewhat permanent form of Transformation Technique, permanent in the sense that it will not be undone as a normal technique would as it is actually 'their' face. If the Giji wanted to alter the look of a Cadaver they would have to dismantle and regrow that section of the body which can be a time consuming process to get the details perfect. But at the end it allows them to have perfect physical clones of another individual or animal. If the user were to know it they can also copy ones scent, voice, and chakra signature but each is far more complicated than simple physical looks.

Cadavers are capable of operating under two methods of control; Direct and Auto. Under the first type of control, Direct, the Giji must personally pay attention and mentally operate the Cadaver's movements as if they were they're own which understandably can take much of the users attention. The number of Cadavers that a single user can control depends on their skill. This normally means that the user is vulnerable when they are controlling a Cadaver. To combat this the 2nd type of control was developed.

The second type of Control, Auto, is far more time-consuming and tedious to set up but at the end is far more rewarding. During the growth process the Giji can pre-program various movements and reactions into its makeup meaning that if it were to encounter X it would automatically perform Y. With this method of control a Cadaver can interact or face an opponent with little to no input from the user themselves thus the user can focus their attention on other things. However the greatest downside of this type of control is that it entirely depends on the skill of the user and how well they pre-programmed the Cadaver. Meaning that the cadaver, when faced with a similar or identical scenario, will always act in the same fashion which can make it quite easily to get them caught in a loop and easily dispatched. To counter this weakness the Giji must spend more time pre-programming the Cadaver and think of more ways for the Cadaver to respond. The Cadaver's of the most skilled Giji are said to be no weaker than any shinobi nor any less predictable. A cadaver can even respond vocally when asked a question; assuming the user programmed it to do as such.

Due to this pre-programming trait the ability for a Giji to remember and recall events, as well as to imagine, is considered to be of the upmost importance as the greater a clan member is in this field the more intricate and responsive they can make their Cadavers. With it when a clan member encounters a new situation or one where they're Cadavers failed, with their ability to remember with precise detail, they can program Cadaver's with this knowledge allowing them no never fall prey to that scenario again. Essentially meaning that every fight, tactic, or encounter they experience makes them stronger and more resilient to said events. This fact makes the task of information gathering and sensory perception of the upmost importance for a Giji.

In order to control a Cadaver the Giji utilizes a mental link to the individual Cadaver, one that is formed during the growth process, and through this link the user can experience every sensory input and output that the Cadaver experiences. This in cases can effectively give the user a extra set of eyes or ears granting the user a wider look and experience on the battlefield. This allows the user to coordinate movements with maximum efficiency and they can attack from multiple angles and dodge attacks they couldn't perceive otherwise.

Cadavers are capable of being sealed within a scroll and therefore can be carried out into the field by a Giji via usage of a standard Unsealing Technique.
Chakra requires of a Cadaver during the growth process is high but once created the chakra consumption is reduced to near nothing unless they are performing more strenuous techniques. But day to day a Cadaver actually produces its own amount of, albeit mediocre, energy as it does not require much for one too use. If needed a Cadaver can absorb decomposing dead or decaying organic material, such as fallen leaves or dung to recover its own internal stores that is if the user themselves doesn't want to recharge them.


Last edited by Admin on Mon 27 Sep - 1:15; edited 1 time in total
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Fuha Clan | Fungal Puppets Empty Re: Fuha Clan | Fungal Puppets

Post by Admin Mon 27 Sep - 0:58

Nickname/Insult: Plant Head

unemotional, selfish, and amoral
Contractors are generally assumed to be emotionless. Several theories about how Contractors think are brandied about, but the truth seems to be that though they are still able to feel emotions, they do not act on them, instead operating according to logic and without guilt.

Contractors are fully capable of experiencing emotions, but that those feelings do not play a prominent role in their thought processes. They are described as being totally rational, totally amoral, totally competent and totally efficient. Their sensory organs are at all times perfectly responsive to matters of life and death and upon facing a threat, they automatically respond, presenting no vulnerability. Contractors mind have unlimited storage and analytical capacity; able to instantly recall and cross-correlate any information stored with perfect clarity. Contractors continuously and without limit incorporate information gathered from the external environment. Contractors automatically categorize anything as hostile or non-hostile. Contractors are the epitome of logical thinking and strategy, regardless of what happens, Contractors have a mind capable of cold calculation and meticulous construction of optimal strategy that will yield the most efficient results. They automatically plan, analyze, and take action with absolute efficiency.

Contractors feel no guilt, and can instantly assimilate into any society, social group or environment, and manipulate it. A Contractor cares, in essence, only about their own well-being, and everything else is reduced to a cost/benefit analysis: Any other issues like laws, emotions, or the question of the sanctity of human life are irrelevant. Contractors' detached way of looking at the world grants them an objective comprehension of issues, that others would not be able to achieve, allowing them to understand the mechanics behind anything they face and formulate the optimal solution. This is an inherent part of themselves, rather than an external ability, as such Contractors automatically make the most optimal decision in any scenario and deal with events in the most efficient manner. They automatically seize all opportunities and make the most out of any situation.
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Fuha Clan | Fungal Puppets Empty Re: Fuha Clan | Fungal Puppets

Post by Admin Tue 18 Jan - 9:08

[div align="center"][div style="background-color:rgb(245, 245, 245);padding:20px;width:460px;font-style:normal;font-variant:normal;font-size:10px;line-height:normal;font-family:Verdana;text-align:justify;color:rgb(119, 119, 119);"]

[div style="font-weight:bold;width:500px;padding:35px 0px 0px;margin:-32px -20px -85px;border-bottom:15px solid rgb(51, 51, 51);background-color:#4e5054;text-align:center;color:rgb(245, 245, 245);text-transform:uppercase;font-style:normal;font-variant:normal;font-size:40px;line-height:normal;font-family:Arial;letter-spacing:-4px;"]GIJI TAKASHI
[div style="font-size:10px;letter-spacing:1px;margin-top:-6px;"]QUOTE/LYRIC HERE[/div]

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[td][div style="border:solid 1px #f5f5f5;font-size:10px;letter-spacing:0px;padding:9px 0px;"]MALE[/div][/td]
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[tr style=][td][div style="border:solid 1px #333333;padding:9px 0px;"]GENIN[/div][/td]
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[div style="background-color:#333333;margin:-12px 0px;color:#f5f5f5;font:bold 12px Arial;text-align:center;text-transform:uppercase;padding:10px 0px;"]APPEARANCE[/div][div style="line-height:12px;font-size:11px;"]

Please write a minimum of one paragraph of what your character looks like. You can also provide links of your character's picture.


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[div style="background-color:#333333;margin:-12px 0px;color:#f5f5f5;font:bold 12px Arial;text-align:center;text-transform:uppercase;padding:10px 0px;"]PERSONALITY[/div][div style="line-height:12px;font-size:11px;"]

Takashi, or rather called by simply Tak, is a rather seemingly passive young man by most accounts tending to keep to himself as though he really did not want to interject himself in others affairs. It is not to say that he is feeble, introverted, or weak willed but rather the opposite but it is more simply along the lines of if it is none of his business... then that is that. He's not going to argue with someone if he thinks that it serves no purpose and he isn't going to tell someone something that they don't need to know just to fill idle space.

Despite is seemingly passive demeanor he possesses a great deal of self confidence but at the same time it is countered by his lack of an ego. He knows his general strengths and weaknesses but as to the latter he will be keeping those to himself. But if someone were to point one of these out it is not exactly groundbreaking or a shock to him. It would more likely peak his interest as to who, what, or how they would know this.

Tak appears to be a person of strict loyalty to both his family, people, and organizations- in that, he is loyal to a person/organization who has earned his loyalty, but he has no qualms in breaking that loyalty if the person/organization in question breaks that loyalty.

Tak's favorite pastime is simply the act of 'People-Watching' and 'Window-Shopping' as both of these actually help him develop his own creative and memory bank as once he sees something he's not likely to forget it. He would rather see himself as a passive bystander and allow those he is observing will react or perform without his interruption or distraction; natural is better.

Much of his own personality stems from his families heritage and modern day existence as 'simple' farmers as one needs to be observant of their surroundings, the environment, as well as always be on the lookout for intruders. It is better to be seen as a non-threat and allow a predator to pass you by but if it were to intrude on your land... you need to be able to defend. Expect the unexpected and don't be surprised when the unexpected occurs.

The only individual who

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[b]Position:[/b] Genin
[b]Chakra Nature:[/b] N/A
[b]Specialties:[/b] Ninjutsu (Primary) Taijutsu (Secondary)
[b]Clan:[/b] Giji Clan
[b]Bloodline:[/b] N/A

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[b]Eidetic Memory[/b]
While many may have a good memory Tak was born with one far above the average Joe. Tak, from simple brief periods after seeing it once, can perfectly recall an image, smell, sound, or even taste as though it were perfectly occurring in front of him. He can completely memorize movements that one would make while fighting, or even how exactly they chewed up their food, or more commonly the exact page and line that a sentence is in a book he read 5 years ago. If he experienced it... its locked up in there forever.

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[b]Item Pouch / Location:[/b]
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[div style="background-color:#333333;margin:-12px 0px;color:#f5f5f5;font:bold 12px Arial;text-align:center;text-transform:uppercase;padding:10px 0px;"]TECHNIQUES[/div]
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[i]This is where you list all of your character's jutsu. Be sure to link any of your custom jutsu here. Canon jutsu you can link from the Naruto [a href="https://naruto.fandom.com/wiki/Narutopedia"]Wiki.[/a][/i]

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[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Substitution Jutsu | Kawarimi no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Cloak of Invisibility | Kakuremino no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Clone Jutsu | Bunshin no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2545/global-sealing-techniques"]✱[/a] Sealing Jutsu | Funyu no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2545/global-sealing-techniques"]✱[/a] Unsealing Jutsu | Kaifu no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Transformation Jutsu | Henge no Jutsu [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Tree Climbing Jutsu | Ki Nobori no Shugyo [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Water Walking Jutsu | Suimen Hoko no Gyo [/li]
[*]
[a href="https://customnaruto.proboards.com/thread/2537/global-non-elemental-ninjutsu"]✱[/a] Illusion Dissipation | Genjutsu Kai [/li]
[/list]



[/div][/div]

[div style="font-weight:normal;padding:14px;border:1px solid rgb(229, 229, 229);margin:-12px 0px 18px;"]
[div style="background-color:#333333;margin:-12px 0px;color:#f5f5f5;font:bold 12px Arial;text-align:center;text-transform:uppercase;padding:10px 0px;"]HISTORY[/div][div style="line-height:12px;font-size:11px;"]

Please write up to a minimum of two paragraphs of how your character got to where they are today.


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[div style="font-weight:normal;padding:14px;border:1px solid rgb(229, 229, 229);margin:-12px 0px 18px;"]
[div style="background-color:#333333;margin:-12px 0px;color:#f5f5f5;font:bold 12px Arial;text-align:center;text-transform:uppercase;padding:10px 0px;"]RP SAMPLE[/div][div style="line-height:12px;font-size:11px;"]

This lets us see your RP skills and where you stand at with it. The minimum is one paragraph. You're more than welcomed to use rp samples from other sites, or samples you've already done for special positions and abilities such as a bijuu or a kinjutsu.


[/div][/div]

[div style="font-weight:normal;margin:-20px;border-top:10px solid rgb(51, 51, 51);padding:15px 0px;font-style:normal;font-variant:normal;font-size:10px;line-height:normal;font-family:Arial;text-align:center;color:rgb(245, 245, 245);background-color:#4e5054;"][b]SERIES NAME, face claim name[/b] as [i]character name[/i]
[div style="border-top:solid 1px #f5f5f5;margin:3px 50px 0px 50px;padding-top:3px;font:bold 10px Arial;"]PLAYED BY [u]OOC NAME[/u][/div][/div][/div][/div]


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Fuha Clan | Fungal Puppets Empty Re: Fuha Clan | Fungal Puppets

Post by Admin Tue 18 Jan - 9:26

[div align="center"][div style="width:550px;background-color:#d1d1d1;font-family:arial;font-size:9pt;text-align:justify;color:#212121;border-bottom:6px solid #ad2e2e;"][div style="background-color:#ad2e2e;font-family:calibri;font-size:35px;color:#d1d1d1;padding:20px;text-align:center;letter-spacing:1px;border-bottom:3px solid #000000;"]FUHA CLAN[/div][div style="background-color:#d1d1d1;padding:20px 30px 15px 30px;font-family:arial;"]
[div align="center"][img style="width:200px;height:200px;" src="https://i.imgur.com/RT9WUbT.png"][/div]

[div align="center"][font face="undefined"][b][font face="undefined"]FUHA CLAN[/font][/b][/font][/div][div style="text-align:center;"][span style="font-size:9pt;"]The Fuha Clan or Fuha Family is one of the lesser known Hiden technique clans of Konohagakure. They are known for operating their family restaurant, tending to their mushroom farm, and their unique ability to grow their own fungal minions.[/span][/div]
[b]Current Nation:[/b] Konohagakure
[b]Country of Origin:[/b] Land of Fire
[b]Clan Abilities:[/b]
[blockquote][b]Hekimyou (lit 'False Existence')[/b]
At birth members of the clan are infected with several types of fungus spores of which then grow and intertwine with their physical body. The clan member and fungus will live in a symbiosis with their host from that point on. Because of this, its members are characterized by their use of fungus as weapons.

As a clan member grows in age they will slowly learn how to properly feed the fungus Yang chakra allowing it to grow outside of the body and more importantly how to grow it into any shape they desire. At the toddlers age most members are able to grow pottery or other such basic things and as they grow older they focus on smaller and smaller details. But the pinnacle of the clans growing ability comes in the form of what they call a 'Cadaver' which from appearances alone is a blank human. These cadavers appear as humans with no discernable features other than a human shape and having pure white skin; at this stage they are called Blanks. Once fully grown by the Fuha the Cadaver will possess a mental link with the Fuha via their Fungal Sense and will obey any order given by the clan member via it as well as share sensory data. Given enough time Fuha can even alter the appearances of their Cadavers.

[b]Enhanced Poison Resistance[/b]
Derivative of their clan History, Members of the Fuha possess a much higher resistance to every form of poison to the point where they can simply ignore their own as well as most types of lesser poisons or blunt the effect of stronger ones.

[b]Fungal Sense[/b]
As a testament to their historical past as farmers, members of the Fuha clan have shown to have not just a knack for finding good mushrooms in a dense forest but actually have a Sense for it. Fuha clan members have a Passive sensor ability which allows them to track down fungal life forms infused with chakra, whether natural or grown, with pinpoint accuracy. In the old days it merely allowed them to find the best product of the forest but it has also been shown to be used as a tracking ability. For if they were to be planted on a target a Fuha could track them down where ever they went. In terms of its range and accuracy overall the sense only works within 0-2 kilometers with the actual accuracy itself decreasing the further away the object is to the point of a faint feeling or sense of its direction. Anything beyond 2.5 km all sense of it fades.
[/blockquote][b]Prereqs to Join:[/b] Ninjutsu (Primary)
[b]History:[/b]
[blockquote][b]Pre-Warring States |[/b]
Prior to the violent era known as the 'Warring States Period' the Fuha were nothing more than a simple family of farmers with absolutely nothing unique about them. The only things of note to the public was that they were known to have the best mushrooms in the region with some of them having healing or poisonous properties, and that they tended to be weary of outsiders. But within the Fuha clan itself their prize was not the mushrooms they grew but in fact the Yang chakra based technique known as the Kinoko Saibai no Jutsu (榎茸の術­ lit 'Mushroom Cultivation Technique') they all practiced which allowed them to enhance the nutritional value, enlarge, and accelerate the growth of their mushrooms via the feeding of Yang based chakra. Some of the family members could fight but often or not they relied on their ability to live on the outskirts of society to survive and were they to come against an actual Clan... it would spell the end of their small village.

[b]Early Warring States Period |[/b]
After the start of the Period, or even before it, the Fuha learned fairly quickly that the best way to survive the outcome would be to stay out of the conflicts between the larger clans. They, unlike many other clans, understood that they were nothing but simple fodder to those larger clans. To protect their clan the elders of the family began to breed and plant various types of poisonous mushrooms around the outskirts of their territory. Mushrooms that were known to spray poisonous spores into the surroundings at various intervals so that anyone would soon know that their farms were not worth the risk. And for many years it worked.

It was here that the Clan Symbol was formed, as to mark their territory to worn outsiders lest curious a curious outsider wander into their poisonous fields, die, and their family seek revenge. Unsurprisingly they took the image of the Mushroom as their Clan Symbol with the stem representing the Clan members and the Cap representing the mushrooms that protected the clan members.

As the Period waged on the Larger Clans started to become more and more desperate, and when one Clan would displace another the survivors would have to find new unclaimed territory or displace another. Over time more and more displaced clans attempted to breach their poison mushroom defenses and with time some found ways around them. One year a young shinobi found a hidden path through their outer defenses and after breaking into their clan territory discovered the stamina boosting and healing properties of several of their mushrooms. Elated at the discovery the young Shinobi brought the prizes back to their elders. Knowing that these mushrooms were the key to the revival of their clan and reclamation of their territory the Elders went through the Hidden Path and subjugated the simple mushroom farmers. Knowing that they had no choice the Fuha became subservient to the Clan and to their luck the enemy Clan had no interest in their simple farming Jutsu.

[b]Mid Warring States Period |[/b]
After years of subjugation to the Shinobi and more so to their increasing demands of mushrooms numerous members of the Fuha became desperate. These elders knew that the only way they could end the tyranny was their aged poison mushroom defense, but over time the Shinobi forged new paths some of which were even unknown to the Fuha. As such the Elders sought to infest everywhere with poison and find a way for the Fuha themselves to remain immune. After a year of hidden research and testing the Elders found a method of successfully infecting their newborn with various mushroom and fungal spores, and by using their Yang Technique they could direct its growth as to create a symbiotic relationship rather than a parasitic one. With this upgrade a Fuha could now mentally command a nearby mushroom to emit spores or not as well as many other mushroom based advantages including a high poison tolerance.

Over the next 15 years every newborn of the clan received this gift and in time the Elders enacted their plan. The clan firstly replaced all of their tribute with a unique mushroom that while it was poisonous upon initial consumption it would rather not release its poison until they commanded it to, and only then the Fuha activated it when around 1/3rd of the enemy had consumed them. After the massacre the shinobi knew that the Fuha had 'betrayed' them and moved to wipe them out but unbeknownst to them the Fuha had also planted poisonous mushrooms through their entire land. No longer was it a simple poisonous barrier but a poisonous land. Once all of the shinobi fighters were within their land to murder them in revenge they activated their new defense and through it killed the Clans shinobi in one fell swoop. To ensure their survival various Fuha entered the enemy's territory and wiped out all of its members no matter their age or gender. They then used the corpses to fertilize their fields.

Many members of the Fuha now once again felt safe and secure in their new defense, but others remembered the elder's stories of how they had relied on a simple defense once and were subjugated because of it. Agreeing to this the Fuha began to teach themselves the various Weapons techniques and Ninjutsu of the clan they wiped out and the rest began researching a new way to create their own unique form of Fungal Based Ninjutsu.

[b]Late Warring States Period |[/b]
As the Period began to reach its end the Fuha were somewhat of a local name still but within it they were feared for their Mushroom based techniques as in one instance a single Fuha mercenary poisoned and wiped out a entire shinobi force at once. Eventually the greatest achievement of the Fuha was accomplished, via their Kinoko Saibai no Jutsu the Fuha developed a derivative technique known as the Hekimyou no Jutsu (lit 'False Existence Technique'). This technique allowed a Fuha to grow their own fungal human known as a Cadaver and use them for attach and defense. With this new technique the safety of the Fuha was secured as clan members no longer had to fight in melee themselves and instead rely on their Fungal Puppets to do it for them.

[b]Hidden Village Period |[/b]
With the advent of the new age, like many other clans, the Fuha decided to join up with one of the newly formed Hidden Villages. While they became thankful for the new degree of protection granted by the union of Clans in the villages they still never forgot the teachings of their ancestors, that they had to rely on themselves else be taken advantage of by the other Clans. As such they never stopped further development of their techniques. Nowadays, to most villagers, the Fuha are as simple small family known for their family Restaurant and mushroom farms.[/blockquote][div align="center"][img src="https://i.imgur.com/H9BwkyN.png" alt=" " style="width:60px;margin-top:50px;"][/div]

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[div align="center"][div style="width:450px;background-color:#d1d1d1;font-family:arial;font-size:9pt;text-align:justify;color:#212121;border-bottom:6px solid #ad2e2e;"][div style="background-color:#ad2e2e;font-family:calibri;font-size:35px;color:#d1d1d1;padding:20px;text-align:center;letter-spacing:1px;border-bottom:3px solid #000000;"]CLAN JUTSU[/div][div style="background-color:#d1d1d1;padding:20px 30px 15px 30px;font-family:arial;"]

[font face="undefined"][b]Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')[/b][/font]
[b]Rank & Type:[/b] D | Ninjutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] The first and most arguably the most beneficial of the Fuha clan techniques. This is a relatively simple ability which allows a Fuha to feed fungal life forms Yang chakra in order to enhance its natural characteristics such as nutritional value, size, accelerate its growth, and with more advanced usages alter its traits. These mushrooms can act as food pills, help one restore stamina or chakra, dull ones sense of pain, enhance their senses, become as hard as iron, elastic, become explosive, make one enter a 'berserk' mode, or poison a unsuspecting foe.
[b]Limits:[/b] Good things take time, and this technique is bound to this rule. The extent of a Fuha's mushrooms depends entirely on two factors 1) The amount of Yang Chakra fed to the mushroom and 2)The time it takes to cultivate. The second can be supplemented by the first but natural growth is not just more efficient but the results are multiple times greater.

[font face="undefined"][b]Kinoko Seiken no Jutsu (lit 'Mushroom Molding Technique')[/b][/font]
[b]Rank & Type:[/b] D | Ninjutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] Normally the second technique a Fuha learns is how to grow and mold mushrooms into objects. By feeding the fungus within them Yang chakra the user can accelerate its growth and direct it shape into nearly anything they desire whether it be a simple pot, rod, or even a makeshift tools or weapons with hardening. More advanced users can create far more complicated objects and even change the color to make impressive imitations. The skill of a Fuha, internally, is often judged based on the amount of detail one can create with this technique as well as how fast they can.
[b]Limits:[/b] The durability and traits of these objects depends on the type of mushroom used and as such are rarely considered good alternatives to the real thing. Objects have an inherent weakness to fire.

[font face="undefined"][b]Mundane Sporing Technique | Heibon'na Hōshi no Jutsu[/b][/font]
[b]Rank & Type:[/b] D | Ninjutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] By feeding the fungus within them the Fuha can accelerate its growth and spread hundreds of thousands of tiny spores into the surrounding environment that cannot be seen with the naked eye. These spores, on their own, are harmless and easily attach to surfaces or breathed in but with a Fuha involved the spores, as they are grown within them and have chakra infused into them, have their fungal sense and as such give the Fuha sensory information. If breathed in or spread across their body a Fuha can know every physical move the target makes. If this technique is used on a mushroom itself it can cause it to spore as well which also makes the spores themselves possess whatever trait the mushrooms themselves posses.
[b]Limits:[/b] The sensing portion is limited to the same range and stipulations as the Fungal sense. The spores themselves are also subject to environmental factors such as wind direction.

[font face="undefined"][b]Yang Fist | Yōtken[/b][/font]
[b]Rank & Type:[/b] D | Taijutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] Yōtken is a form of hand-to-hand combat used by members of the Fuha clan. The actual fighting style itself seems to revolve around quick decisive attacks, agility based dodging, and the redirection of an opponents momentum to create an opening. But the primary usage of this fighting style by a Fuha is in how they incorporate their Yang chakra and Fungus.

Upon physical contact with a target the user leaves behind both a layer of spores and a bit of their own Yang chakra. The chakra itself is not injected into the target but instead is intended as a food source for the Spores. The Yang chakra causes the spores to rapidly grow around the targeted area and then harden which is intended to restrict the movement of the targeted area.
[b]Limits:[/b] Being a close-quarter combat style, practitioners have a disadvantage when it comes to long-range fights. The Fungal growths left behind can be ripped, cut, or burned off.

[font face="undefined"][b]Eye of the Forest | Mori no me[/b][/font]
[b]Rank & Type:[/b] D | Ninjutsu | Non-Elemental
[b]Casting:[/b] 2 Handsigns.
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] By utilizing spores that the user has already spread, or through physical contact with a target the user can grow a small mushroom that act as a sort of relay for their Fungal Sense. Each of these mushrooms have their own Fungal Sense and if the user is within range of these with their own personal Fungal Sense can extend their personal range. If the user is outside of their range they will simply store the information until it can be retrieved by the user once they back within Range. If numerous of these are daisy chained it can massively increase the users effective range.
[b]Limits:[/b] Mushrooms have a Fungal Sense range of 1km & are easily destroyed if attacked.

[font face="undefined"][b]Fungal Travel Technique | Shinkin Ryokō no Jutsu[/b][/font]
[b]Rank & Type:[/b] C | Ninjutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Negligible | Chakra
[b]Description:[/b] By commanding their Fungus to grow underground the Fuha themselves can tell it to carry themselves with it, creating a useful ability that allows the user to move through the earth as though they were in viscous water. Cadavers can use this technique.
[b]Limits:[/b] As they are underground the user either has to hold their breath or supplement their breathing via other methods.

[font face="undefined"][b]Mushroom Clone Technique | Kinoko Bushin no Jutsu
[/b][/font][b]Rank & Type:[/b] C | Ninjutsu | Non-Elemental
[b]Casting:[/b] 4 handsigns.
[b]Prereqs:[/b] Kinoko Saibai no Jutsu
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Moderate | Chakra
[b]Description:[/b] By applying the principles of their Kinoko Saibai no Jutsu, a Fuha is able to create a basic clone made of fungus from their own body. It will look, appear, and sound like the user just as any clone but unlike other clone techniques when damaged it does not disperse but rather reverts back to its fungal form. Once in this state it can trap opponents by coiling around, constricting, and hardening.
[b]Limits:[/b] As it is a quickly grown fungus, its physical capabilities are rather limited to that of 1/10th of the users & without the usage of a transformation technique the appearance of it is often or not limited to that of the user themselves. In its natural fungal state the Clone can be ripped, cut, or burned like any other.

[font face="undefined"][b]Hekimyou no Jutsu (lit 'False Existence Technique')[/b][/font]
[b]Rank & Type:[/b] B | Ninjutsu | Non-Elemental
[b]Casting:[/b] N/A
[b]Prereqs:[/b] N/A
[b]Accessible By:[/b] Clan
[b]Cost:[/b] Moderate-Taxing | Chakra
[b]Description:[/b] The Greatest achievement of the Fuha, with an advanced application of the Kinoko Saibai no Jutsu and an unique type of mushroom known only to the Clan the user is able to form a humanoid or animal like construct known simply by clan members as a 'Cadaver'. In their natural states Cadaver's are human/animal in shape and have a light brown/tan color to them with no discernable shapes or features outside of body/appendage structure. Each Cadaver is and must be grown by the clan member intending to utilize them as the process itself is what links it to the individual clan members Fungal Sense. Once fully grown a Cadaver is capable of moving around as a normal living being and will take the commands of the Clan member who grew it without question.

The physicals capabilities of a Cadaver depend entirely on the skill of the individual who grew it but all are capable of performing any movement that a normal shinobi would if not slightly better due to the lack of basic limitations placed upon their bodies. These basic benefits are things such as an increased range of movement due to the lack of Joints, the bodies are being unfazed by all but the most debilitating types of damage and many different types of effects such as Poison, Genjutsu, or other mental effects. Even dismemberment will not stop one as they can fight without multiple appendages and can even regenerate damage as long as the user infuses them with Yang Chakra. If able the Cadaver can and will simply reattach lost limbs. Furthermore the physical abilities of each Cadaver can be enhanced, or focused, during the growth process meaning that if the user wanted a Cadaver with increased strength they can do as such but at the sacrifice of its speed and agility. The physical properties can also be changed depending on the type of mushroom that is used to grow them. All Cadavers have a standard degree of toughness, dependent on the type of mushroom used to grow them, somewhat akin to wood but to a much less degree. But their general makeup makes them more resistant to blunt damage as the impact can be naturally spread over a wider area thus limiting the overall damage.

Cadaver's can be grow to look like anyone the user desires, as long as they can imagine and recreate the intricate nature of a human face by heart or a good reference, as it is one of the things that can be shaped and molded during the growing stages. This means that it is essentially a highly advanced and somewhat permanent form of Transformation Technique, permanent in the sense that it will not be undone as a normal technique would as it is actually 'their' face. If the Fuha wanted to alter the look of a Cadaver they would have to dismantle and regrow that section of the body which can be a time consuming process to get the details perfect. But at the end it allows them to have perfect physical clones of another individual or animal. If the user were to know it they can also copy ones scent given the right materials, chakra signature if obtained via other techniques, and voice but each is far more complicated than simple physical looks thus much more time consuming to perfect.

Cadavers are capable of operating under two methods of control; Direct and Auto. Under the first type of control, Direct, the Fuha must personally pay attention and mentally operate the Cadaver's movements as if they were they're own which understandably can take much of the users attention. The number of Cadavers that a single user can control depends on their skill. This normally means that the user is vulnerable when they are controlling a Cadaver. To combat this the 2nd type of control was developed.

The second type of Control, Auto, is far more time-consuming and tedious to set up but at the end is far more rewarding. During the growth process the Fuha can pre-program various movements and reactions into its makeup meaning that if it were to encounter X it would automatically perform Y. With this method of control a Cadaver can interact or face an opponent with little to no input from the user themselves thus the user can focus their attention on other things. However the greatest downside of this type of control is that it entirely depends on the skill of the user and how well they pre-programmed the Cadaver. Meaning that the cadaver, when faced with a similar or identical scenario, will always act in the same fashion which can make it quite easily to get them caught in a loop and easily dispatched. To counter this weakness the Fuha must spend more time pre-programming the Cadaver and think of more ways for the Cadaver to respond. The Cadaver's of the most skilled Fuha are said to be no weaker than any shinobi nor any less predictable. A cadaver can even respond vocally when asked a question; assuming the user programmed it to do as such.

Due to this pre-programming trait the ability for a Fuha to remember and recall events, as well as to imagine, is considered to be of the upmost importance as the greater a clan member is in this field the more intricate and responsive they can make their Cadavers. With it when a clan member encounters a new situation or one where they're Cadavers failed, with their ability to remember with precise detail, they can program Cadaver's with this knowledge allowing them no never fall prey to that scenario again. Essentially meaning that every fight, tactic, or encounter they experience makes them stronger and more resilient to said events. This fact makes the task of information gathering and sensory perception of the upmost importance for a Fuha.

In order to control a Cadaver the Fuha utilizes their Fungal Link to the individual Cadaver, one that is formed during the growth process, and through this Sense the the Cadavers can gain a passive one way transmission from the user so that they know everything user knows, sees, or hears and thus can be given commands from range. This allows the user to coordinate movements of their Cadavers with maximum efficiency and they can attack from multiple angles and dodge attacks they couldn't perceive otherwise. However as this is a One-Way link the user cannot gain sensory information from their Cadavers.

Cadavers are capable of being sealed within a scroll and therefore can be carried out into the field by a Fuha via usage of a standard Unsealing Technique.

Through the growth, and subsequent hardening, a Cadaver is able to generate weapons out of its own body such as blades or piercing objects. These weapons are often fused with the Cadaver itself. The damage and durability of these weapons are directly linked to the materials used to grow them and the strength of the Cadaver itself. As these are made from the Cadaver if they are damaged or destroyed it is akin to it loosing body mass.

Cadavers leave behind spores on anything they make contact with which can be later used by the user if other perquisites are in place; such as being chakra infused.

Chakra requirements of a Cadaver during the growth process is high but once created the chakra consumption is limited unless they are performing more strenuous techniques or combat. If the Cadaver requires more or drained of chakra like a used battery the user themselves will have to recharge them with Yang Chakra or they would have to find another source of pure/Yang chakra.
[b]Limits:[/b] As previously stated, a Cadaver (In Auto mode) can only do as its is programmed and if or when it encounters something unknown it may not know what to do. The programming aspect itself can be tedious and time-consuming as well for every action must be meticulously spelled out for the cadaver. While this process can be done via their mental link it is considerably slower to the point of being pointless but not impossible. While being 'Updated' the Cadaver enters an inert state. The sensory and control range of a Fuha is limited to that of 1/4th of their Fungal Sense. Cadavers have an inherent weakness to fire. Cadavers can only be directly controlled/updated within a range of 1/4th of the users Fungal Sense which also includes the range in which the user can transmit sensory data.

[div align="center"][img style="width:60px;margin-top:50px;" alt=" " src="https://i.imgur.com/H9BwkyN.png"][/div]

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Last edited by Admin on Fri 21 Jan - 5:38; edited 1 time in total
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Fuha Clan | Fungal Puppets Empty Re: Fuha Clan | Fungal Puppets

Post by Admin Thu 20 Jan - 9:37

CHARACTER ARC IDEAS
  • First kill, slight PTSD. Remembers everything due to Photographic Memory.
  • Chūnin Exams - First sign of the Collectors, they appear as Masked Chunin exam applicants. Purpose is to scout the best of the Genin KKG displayed at the exams so that they can be later... retrieved. They dont abduct anyone but collect samples from various.
  • Ayumi gets abducted on a mission. Chase. Find her eyeless in a Collector butcher shop.


- Real Friendly with a Hyuuga girl around his age.
Sweet on a hyuuga girl.
Met as children, Tak found her In the forest lost... somehow, as she expended almost all of her chakra tracking down and following a boar. Tak found her unconscious, revived her, and she fell for him

She would follow him around, always show up at the farm, constantly ask questions, poke and prod him, prank him. For years.

Would play a Hunting game where they would search out specific types of mushrooms In the forest. Fungal sense v byakugan... she always won.

She would practice fighting with him and his own fighting style incorporated some gentle fist style movements. He learned how to fight it.... kinda.... or at least get used to it.

Hyuuga girl, she wasn't a fighter never wants to be a shinobi, but has a mutatio. That gives her even better eyesight.

They're... officially unofficially dating.

Arc idea. She gets abducted by the Collectors. Chase them down retrieval arc. Find her in their butcher shop alive but eyeless.
She never wanted to be a shinobi but she was good at it, good fighter. She gets captured/abducted on one of her missions. Mission ended up having a confrontation with a Iwa Shinobi team, they scuffled, and she was abducted after the fact.

Breaks into Hyuuga compound to demand her clan chase after her, they deny his request saying that it is an internal clan matter and will be handled as such without... outsiders interfering. One particular elder despises Tak. (Later find out he sold his girl out to the collectors for a hefty fee)

Kage also turns him down, no evidence that she's alive. Forbids him from interfering in Hyuuga matters. Disregards orders and leaves the village on his own, only to be confronted by his teammates who aren't there to stop him but join him.

Track down collector's to try and find her eyes.

Auction house, village hidden in the stone buys them track him down. Guy dies, government official.

Continue to track down collector bbg.


Last edited by Admin on Mon 24 Jan - 4:38; edited 1 time in total
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Post by Admin Fri 21 Jan - 9:38

HISTORY NOTES
His parents & grandfather were the only members of the Fuha clan that moved to Konohagakure after the end of the war. Seeking new opportunities, new fields to grow their crop, and open their own restaurant to sell their product.

Failed the academy exam twice. Graduated at 13.
After his father got sick & injured he had to spend far more time on the family farm tending to their Mushroom crop which prevented him from going on many missions and eventually he was relieved of his position until his home circumstances improved.
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Post by Admin Fri 21 Jan - 22:33

FUHA MUSHROOMS

The following is a list of standard Mushrooms that can and are grown by members of the Fuha Clan via their Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Three Day Shroom
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A highly nutritious mushroom which after entering the body is slowly digested by the body over three days. This can act as a food supplement as it can allow one to fight for three days. However while it does not replenish ones stamina or chakra it can prevent one from needing to eat and getting hungry. Eating more than one of these within three days can cause bloating, constipation, and stomach aches but can also stack the effects. It takes several days to grow for the best effect.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Warriors Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A nutritious shroom that, after entering the body, can help one replenish their stores of stamina over time slightly. It takes several days to grow for the best effect.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Mage Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A nutritious shroom that, after entering the body, can help one replenish their stores of chakra over time slightly. It takes several days to grow for the best effect.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Bungie Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A genetically altered type of mushroom which has a physical trait of being highly elastic meaning that it can be pulled or stretched multiple times its own length and retract back to its original shape. If grown big enough it can even soften ones fall.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Fly Agaric
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A type of combat supplement shroom where upon entering the body it releases a variety of toxins in the body, but instead of harming the individual it actually causes one to release more chakra and stamina thus greatly increasing their physicals capabilities. This also increases their pain tolerance but at the same time it clouds ones mind making it more difficult to think and process information and at times even forget who is ally or foe as well as increasing irritably. As it increases the body's production and draw rate it can cause one to fatigue much faster than normal meaning that they cannot fight as long before faltering. After the effects end the user will experience a great deal of mental and physical fatigue and often or not preventing them from fighting for the rest of the day.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Angels Bolete
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body it dampens the users nervous system making them far more resilient to pain.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Sulfur Tuft
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A type of mushroom whos only trait is that it will constantly emit a foul smell often or not making it difficult to breath or smell and can often or not cause one to vomit as the smell as been compared to a rotting corpse. After smelling, and being removed from its area of effect, the smell can linger in ones nostrils making it difficult to smell for the next day.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Delicacy Tuft
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A type of mushroom whos only trait is that it will constantly emit a enticing smell creating a subtle urge to want to eat it, which the actual scent of which is often said to be different to everyone depending on their favorite type of food.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Last Day's Salvation
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A variable type of beneficial mushroom which, when grow to specifications, can counteract the effects of any Fuha Clan Mushrooms. But as there is so much variety to the Fuha clan Poisons these normally have to be grown to order.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Bark Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple mushroom with a enhanced trait which makes it as hard as wood.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Stone Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple mushroom with a enhanced trait which makes it as hard as Stone.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Iron Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple mushroom with a enhanced trait which makes it as hard as Iron.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Sponge Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple mushroom which is able to absorb large amounts of water from its surrounding environment, causing it to swell and if sucked on can replace ones water canteen.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Bloating Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple mushroom which, as it quickly grows, will actually start to suck in air from the surrounding environment until it actually plucks itself and begins to float like a balloon. If it is popped it releases all of the stored air and spores within it.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Sporing Shroom
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: When agitated by either something walking too close to it or being interacted with, such as being stepped on, it releases its spores into the surrounding environment and covering the target and area.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Growth Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A type of shroom with a simple aspect of highly accelerated growth where once its planted on a target or its spores make contact it will quickly grow out of control often or not completely encasing it. Other than that it can be considered no more than a normal mushroom.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Satan's Tongue
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A seemingly normal mushroom but within it is a highly flammable substance which, when ignited, causes it to burst into flames and burn its surroundings.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Boom Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A seemingly normal mushroom which is able to generate an explosion akin to that of an Explosive Tag, if grown larger the generated explosion is also greater.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Hungry Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A simple type of mushroom which, when planted on a body, can quickly accelerate the rate of decomposition making it effective for removing corpses. After the body is gone it actually becomes quite delicious and considered a delicacy.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Cats Eye Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A beneficial mushroom which, after entering the body, increases ones eye sight making it easier to see farther and in more detail. However it also effects the tear ducts making ones eyes constantly watery.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Skinners Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: A beneficial type of mushroom which is actually placed and grown into a individuals wounds, where upon placement will quickly grow into the wound or cavity to halt and prevent further blood loss. But this will also slightly grow into the target itself making it somewhat... painful.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

-------------------- POISONIOUS MUSHROOMS --------------------

Name: Blind Man's Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: When entering the body it releases a toxin that effects the targets eyes causing their vision to blur and hinder their ability to utilize eye based techniques.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Laughing Jim
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body it causes intense psychedelic effects and hallucinations and can be considered a recreational drug by officials.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Sleepers Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body it causes intense drowsiness and causes an intense desire to sleep while also causing them to sleep longer and far deeper.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Halting Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body it causes a paralytic effect which can last for a day often or not completely paralyzing the targets body.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: False Parasol
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body it releases a toxin which causes and upset stomach, vomiting, diarrhea, and abdominal pain.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Ivory Funnel
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: Once entering the body it effects the targets chakra circulatory system causing an increase in chakra consumption. Symptoms include sweating and salivation.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Fool's Webcap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After making contact with an individuals skin it causes a slight allergic reaction making it incredibly itchy.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Inky Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: While on its own it is safe to consume but when combined with Alcohol the combination releases a deadly toxin which is deadly if not treated. This also enhances the effects of Alcohol making one get drunk much faster.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')

Name: Death Cap
Rank:
Chakra Nature: N/A
Appearance: You may use a picture, but we also want a written description of what your equipment looks like.
Description: After entering the body this mushroom releases a powerful neurotoxin which is deadly if not treated. Causes sweating, cramps, and in time makes one enter a comatose state as their organs begin to fail.
Accessible By: Fuha Clan
Requirements: Kinoko Saibai no Jutsu (lit 'Mushroom Cultivation Technique')
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