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BNHA | Sato Gin

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BNHA | Sato Gin Empty BNHA | Sato Gin

Post by Admin Tue 29 Jun - 13:08

[div style="width:405px;margin:auto;text-align:justify;"][div style="font:bold 40px Arial;width:395px;background:rgb(25, 25, 25);color:rgb(254, 254, 254);text-align:center;padding:5px;"]Satō Gin[/div][div align="center" style="font-family:arial;font-size:14px;"][img alt="" style="max-width%;" src="https://i.imgur.com/J1lLMsv.png"]
[/div][div style="font:bold 30px Arial;width:395px;background:rgb(25, 25, 25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]OVERVIEW[/div]
[b][font=undefined]» NAME:[/font][/b][span style="font-family:arial;font-size:14px;"][font=undefined] [/font]Satō Gin[/span]
[b][font=undefined]» ALIAS:[/font][/b][span style="font-family:arial;font-size:14px;"][font=undefined] [/font]Detective Satō[/span]
[b][font=undefined]» AGE:[/font][/b][span style="font-family:arial;font-size:14px;"][font=undefined] [/font] 35[/span]
[b][font=undefined]» GENDER:[/font][/b][span style="font-family:arial;font-size:14px;"] Male
[b][font=undefined]» SEXUALITY:[/font][/b] Heterosexual[/span]
[b][font=undefined]» NATIONALITY:[/font][/b][span style="font-family:arial;font-size:14px;"] Japanese
[/span][b][font=undefined]» AFFILIATION:[/font][/b][span style="font-family:arial;font-size:14px;"] Civilian
[/span][b][font=undefined]» HERO/VILLAIN/VIGILANTE NAME:[/font][/b][span style="font-family:arial;font-size:14px;"] N/A[/span][div style="font-family:arial;width:450px;margin:auto;text-align:justify;"][b][font=undefined]» RANK:[/font][/b][span style="font-size;"] NOTABLE[/span][/div]
[div style="font:bold 30px Arial;width:395px;background:rgb(25, 25, 25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]PERSONALITY[/div]

[tbody][/tbody]
[table style="font-family;"]
[tr][td][b][font=undefined]» POSITIVE TRAITS:[/font][/b][blockquote style="font-size;"][b][font=undefined]:heavy_check_mark:[/font][/b] Courageous
[b][font=undefined]:heavy_check_mark:[/font][/b] Loyal
[b][font=undefined]:heavy_check_mark:[/font][/b] Hard-Working
[b][font=undefined]:heavy_check_mark:[/font][/b] Stalwart


[/blockquote][/td]
[td][b][font=undefined]» NEGATIVE TRAITS: [/font][/b][blockquote style="font-size;"][b][font=undefined]✘[/font][/b] Apathetic
[b][font=undefined]✘[/font][/b] Alchaholic
[b][font=undefined]✘[/font][/b] Deceptive
[b][font=undefined]✘[/font][/b] Violent

[font=undefined]------------------------[/font][/blockquote][/td]
[/tr]

[tr][td][b][font=undefined]»LIKES:[/font][/b][blockquote style="font-size;"][b][font=undefined]:heavy_check_mark:[/font][/b] Spicy Food
[b][font=undefined]:heavy_check_mark: [/font][/b]Fighting
[b][font=undefined]:heavy_check_mark:[/font][/b] Cats
[b][font=undefined]:heavy_check_mark:[/font][/b] Smoking/Booze
[/blockquote][/td]
[td][b][font=undefined]»DISLIKES:[/font][/b] [blockquote style="font-size;"][b][font=undefined]✘[/font][/b] Supers
[b][font=undefined]✘[/font][/b] Cheese
[b][font=undefined]✘[/font][/b] Sleep
[b][font=undefined]✘[/font][/b] Touchy Feely
[/blockquote][/td]
[/tr]
[/table]
[div style="font-family:arial;font-size:14px;text-align:left;"][span style="text-align;"][b]The Detective[/b] | Gin as a person is mostly seen as a seasoned, gruff detective who has probably seen too many bad cases. He is a man who while is seemingly reluctant to do his job as a police detective has most of his personal identity wrapped around his occupation.

[b]Boozed [/b]| Partially due to the nature of his quirk Gin has taken to the bottle and can be said to be a full blown high functioning Alchaholic as booze is one of the few things that stops him from remembering the feeling of death; as he has experienced what its like to die countless times already.

[b]Self Induced Insomnia[/b] | As his clone body dies when it falls asleep it is in his best interest to keep himself awake as long as possible and as such Gin has taken a liking to a variety of vices that help prevent sleep. This includes large amounts of the following chain smoking, energy drinks, coffee, expresso, and caffeine pills.

[b]Its not a Diary[/b] | As a police officer he is expected to take notes on any official business he performs but when one were to take into account his Quirk he quite literally has to take notes else forget almost everything. As such he loves online document files where he can automatically upload them from his phone to his home server as well as recording audio constantly.

[b]Bloodhound [/b]| Despite his generic apathy for the world around him Gin is also the type of individual who once he catches a whiff of a foul play in a case he will never let it go; even if it tears him apart. He is known to have the files of every cold case he's ever worked at home.

[b]Trigger Happy[/b] | As someone who has both seen the worst police cases in Japan and experienced death Gin is no stranger to the concept of violence. He makes getting into bar fights a common occurrence. If given the opportunity and the cause he is more likely to beat a perp to death with a crowbar than he is to cuff them; as long as he knows that it wont effect his career. He doesn't really like the idea of putting people into prison just for them to get out especially when 1 can kill thousands easily.[/span][/div]
[div style="font:bold 30px Arial;width:395px;background:rgb(25, 25, 25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]APPEARANCE[/div]
[b][font=undefined]» HEIGHT:[/font][/b][span style="font-family:arial;font-size:14px;"] 6'0"[/span]
[b][font=undefined]» WEIGHT:[/font][/b][span style="font-family:arial;font-size:14px;"] 165lbs[/span]
[b][font=undefined]» EYE COLOR:[/font][/b][span style="font-family:arial;font-size:14px;"] Blue[/span]
[b][font=undefined]» HAIR COLOR:[/font][/b][span style="font-family:arial;font-size:14px;"] White[/span]
[b][font=undefined]» SKIN COLOR:[/font][/b][span style="font-family:arial;font-size:14px;"] Tan[/span]
[b][font=undefined]» FACE CLAIM NAME:[/font][/b][span style="font-family:arial;font-size:14px;"] Sans[/span]
[b][font=undefined]» FACE CLAIM SERIES[/font][font=undefined]:[/font][/b][span style="font-family:arial;font-size:14px;"] Undertale

[span]    [/span]Use this space to describe your character's appearance. Pictures or linked images can be helpful additions.[/span]


[div style="font:bold 30px Arial;width:395px;background:rgb(25, 25, 25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]HISTORY[/div]
[span style="font-family:arial;font-size:14px;"]Gin does not exactly remember his childhood with the fondest of light and it isn't exactly without reason. Even before he was born his father was a violent drunk but probably the one good thing that Gin could say about him is that he never once hit his mother; even though he himself was never spared of such. His mother was a... woman of little will, she did not exactly have the highest prospects in life even before she got knocked up by Gin's father on their first date. Gin was followed by two younger sisters.

The middle child and oldest of the Satō sisters was Ayumi who was the smartest of the three and tended to focus on her school work and extra curricular activities; essentially the book worm of the family. The youngest child of the Satō family was Kimiko who took after their mother. Kimiko was a very kind and gentle soul who did not like to even hurt bugs. She was one of the few people in Gin's life that could temper his more violent urges.

Gin growing up grew to be incredibly protective of his two younger siblings, especially from their drunk father, and in time every kid in the neighborhood and school knew that if they messed with the Satō sisters the older brother would quite literally beat the living shit out of you. If you brought a bat he would bring a knife, if you brought a knife he would bring a gun. He did not mess around and proved as much when he beat another kid 3 years older and 80lbs heavier than him within a inch of his life after Gin found out he had bullied his youngest sister.

While there were issues within the family they functioned at the end of the day. Their father, despite being a violent drunk, was able to hold a steady job at the plant. Their mother, in spite of being a meek weak willed woman, was able to raise three children all the while working as a nurse. The three children grew up to enter high school. Ayumi was at the top end of her class, Kimiko was passing but spending most of her free time volunteering in the community, and Gin.. was passing but tended to hang around gangs. Though things changed when Gin was in his Junior year in high school.

That year at the soup kitchen a homeless man had a relapse and began to attack people at the kitchen, including Gin's youngest sister Kimiko, though luckily the worst was prevented when a nearby Trio Hero team stopped the 'villain'. Everything seemed to end up but for some reason after Kimiko came home she was different. Rather than smiling and talkative as her norm she became reserved and no longer really interacted with the rest of the family. Despite Ayumi and Gin's pestering she never said anything about what was wrong. That was until about 5 months later when they found out that Kimiko was pregnant and more importantly that one of the Hero's from the shelter incident was the father; it had traumatized her. The worst part about the situation was that they only found out she was pregnant after Kimiko had taken her own life out of shame.

Gin did not know which of the three heroes from the incident was the one who had violated Kimiko so he began to track each of them to find out more. The more he found out about the three the more it enraged him as one of them was a 'family man' who had a wife and kid of his own, another was the head of multiple charities as well as a dean of a Christian church, and the last one was setting himself up to run for government. He had considered to just simply go to the press and expose the three but the more he thought about it the more he knew that it would do nothing in the end. After all the three were beloved heroes of the city and a simple accusation with no real evidence of one dead civilian... it meant nothing to them. As such he knew he had to take things into his own hands.

[/span][font=undefined][span style="font-size;"]Several weeks later the Super Hero known as 'The Deacon' was found dead in his home with his face bludgeoned to a pulp. No suspects were ever found. A year later the Super Hero known as 'Munch Man' was found dead by asphyxiation and a baseball bat shoved up his rear end; he was survived by his wife and son. The finial Hero on Gin's list known as 'The Preacher' disappeared from public life knowing that he was being targeted and leaving Gin with a dead trail.[/span]

[/font]

-----------------------------------------------------------------------------------------------------

Gin does not exactly remember his childhood with the fondest of light and it isn't exactly without reason. Even before he was born his father was a violent drunk but probably the two good things that Gin could say about him is that he never once hit his mother even though he himself was never spared of such and he rarely came home as he was either on a case or at the bar. His mother was a... woman of little will, she did not exactly have the highest prospects in life even before she got knocked up by Gin's father on their first date.

Gin's father was an officer in the Police Force, more specifically a detective, and despite his less than admirable home life he was at one point in his career a good detective but years of bad cases led to drinking and eventually he just skated by.

At the age of 18 Gin left his home and enlisted into the police academy. Where after nearly 17 years on the force at the age of 35 Gin was considered to be one of the most experienced Detectives on the force. He took to the bottle in his mid 20's and never set it down, having the need to forget bad memories after a particular brutal serial killer.

[div style="font:bold 30px Arial;width:395px;background:rgb(25, 25, 25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]ITEMS[/div][div style="font-family:arial;font-size:14px;width:450px;margin:auto;text-align:justify;"]
- 9mm Pistol
- Crowbar
- Knife
- Cell Phone
- Police Badge
- Police Rain Jacket[/div][/div]
[div style="font:bold 30px Arial;width:395px;background:rgb(25,25,25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]QUIRKS AND ABILITIES
[/div][div style="width:395px;margin:auto;text-align:justify;"]
[b][font=undefined]QUIRK NAME:[/font][/b] Deadman Dreamland
[font=undefined][b]QUIRK TYPE:[/b][/font] Emitter/Mutant
[font=undefined][b]QUIRK RANK:[/b][/font] Beginner
[font=undefined][b]QUIRK TIER:[/b][/font] Bronze

[b][font=undefined]DESCRIPTION:[/font][/b] 
Deadman Dreamland is a mutant type quirk which passively bestows upon the user two linked abilities. The first portion of the quirk is that whenever the user falls asleep they actually enter a comatose like state in which they cannot be woken in any event other than when the condition for the 2nd part of their quirk is met. While comatose the users body is able to regenerate at a faster than normal rate including entire limbs, however it may take several months to regrow a entire limb.

The 2nd portion of the quirk, the activation requirements are met, is when the user is comatose they actually create a perfect copy of themselves (a clone) where their soul and consciousness enter the clone as if its their own body. This clone body acts and functions just like a normal human body however the clones existence ends when certain conditions are met, upon which no matter where the clone is the users soul and consciousness returns to their main body allowing it to awake from its comatose state. The clones end can be met in two ways the first being Death though any normal means or if the clone were to fall asleep. Where if any of these 2 events are met the clone will disintegrate.

With all that being said despite the fact that the user themselves is controlling the clone body as if its their own, upon the death/End of the clone, the memories experienced by the clone are not transferred to the main body instead they disappear with the body. The only things transferred to the main body is a sense of de-ja-vu from the things previous clones have experienced and most of all the last 3.14 minutes of the clones life. This means that if the user wants to retain more memories of the clone they have to do so through other ways such as journals or recording devices.

It is currently unknown what would happen if the users main body were to perish while they were actively controlling a clone.

[font=undefined][b]DRAWBACKS:[/b][/font]
[span]The first and most obvious drawback of 'Deadman Dreamland' is the lack of memory retention between themselves and their clones as only the last 3.14 minutes of the clones life are retained upon the end of the clone. Secondly while there is no sort of time limit placed upon the clones they have a sort of 'soft cap' for how long each clone can exist due to the simple fact that a clones existence ends once they ender a state of sleep. Also since the clone's body functions as a normal body they still feel fatigue and/or the need to sleep meaning the longer they are up the more tired they get as any normal person. Thirdly is that it actually takes quite a bit of energy/calories to create a clone, and while this energy requirement is felt by the clone it eventually is by the main body when they awake usually meaning that they are starving upon awaking. If the user doesn't have enough energy stored, upon falling asleep, instead of becoming comatose they will just sleep normally. Fourthly the regeneration portion of the users main body also takes a large amount of energy/calories to perform which also puts a strain on the users energy stores. Lastly is that along with 3.14 minutes of memories transferred back to the main body the pain inflicted during those 3.14 minutes, including what killed him, are also transferred to the main body.[/span]


[div style="font:bold 30px Arial;width:395px;background:rgb(25,25,25);margin:auto;color:rgb(254, 254, 254);text-align:center;padding:5px;"]OTHER ABILITIES[/div][div style="text-align:justify;font-family:arial;font-size:14px;" align="center"]
[b]ABILITY NAME:[/b] Marksmanship
[b]ABILITY RANK:[/b] Beginner
[b]ABILITY TIER:[/b] Bronze
[b]ABILITY DESCRIPTION:[/b] User has received both standard and advanced police training on how to fire various firearms with accuracy. 
[div align="center" style="text-align:justify;font-family:arial;font-size:14px;"]
[b]ABILITY NAME:[/b] Enhanced Endurance
[b]ABILITY RANK:[/b] Beginner
[b]ABILITY TIER:[/b] Bronze
[b]ABILITY DESCRIPTION:[/b] User has increased stores of internal energy meaning they can physically take more punishment before faltering and last longer while performing physicals acts.



[div style="text-align;"][i]PLAYED BY [b]asdf[/b][/i]
[/div][/div][/div][div][div][/div][/div][/div]


Last edited by Admin on Sat 30 Jul - 22:13; edited 1 time in total
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Sun 10 Oct - 7:00

POTENTIAL POWER UPGRADES

Spot Clone,
- Gin creates a 2nd clone at the moment of the death of his current clone, memories transfer to the new clone but not main body. Doesn't violate the 1 clone rule as the lives don't overlap.

Overclock
- Gin overclocks his clones internal systems, increasing all physical attributes but also draining energy reserves at a increased rate.
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Mon 11 Oct - 6:32

NAME: 01. Falling Blossoms [M | S]
DIFFICULTY: Medium
DESCRIPTION: They say that the world goes on, but for some it ends... rather tragically. After a rather harsh thunderstorm a call came in at 4am of a body found in an alleyway between 4th and 5th. Since there was no 'Villain' threat present, as per protocol, no Heroes were called in and it was dropped in the Police Force's lap. Detective Satō was assigned to the case.
- Case #BK-054768
ANTAGONIST’S PRESENT: Gangsters, Lux Jr (Quirk: Snap Jaw)

NATURE OF THREAT: Violent Gangsters are known to operate nearby, deemed a possible threat by the Police

RELEVANT NPC DETAILS: As the title indicates, if there are any important NPC’s that will be present within the mission that the staff member should know about, place a small section about them here.

PREREQUISITE INFO: N/A
LINK TO PREVIOUS SOLO:: N/A


Last edited by Admin on Sat 30 Jul - 19:17; edited 1 time in total
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Sat 30 Jul - 8:21

align:center;padding:5px;"]QUIRKS AND ABILITIES

QUIRK NAME: Deadman Dreamland
QUIRK TYPE: Emitter/Mutant
QUIRK RANK: Beginner
QUIRK TIER: Bronze

DESCRIPTION: Deadman Dreamland is a mutant type quirk which passively bestows upon the user two linked abilities. The first portion of the quirk is that whenever the user falls asleep they actually enter a comatose like state in which they cannot be woken in any event other than when the condition for the 2nd part of their quirk is met. While comatose the users body is able to regenerate at a faster than normal rate including entire limbs, however it may take several weeks to regrow a entire limb.

The 2nd portion of the quirk, the activation requirements are met, is when the user is comatose they actually create a perfect copy of themselves (a clone) where their consciousness enter the clone as if its their own body. This clone body acts and functions just like a normal human body however the clones existence ends when certain conditions are met, upon which no matter where the clone is the users consciousness instantly returns to their main body allowing it to awaken from its comatose state. The clones end can be met in two ways the first being Death though any normal means or if the clone itself were to fall asleep. Where if any of these 2 events are met the clone will disintegrate.

With all that being said despite the fact that the user themselves is controlling the clone body as if its their own, upon the death/End of the clone, the memories experienced by the clone are not transferred to the main body instead they disappear with the body. The only things transferred to the main body is a sense of de-ja-vu from the things previous clones have experienced and most of all the last 3.14 minutes of the clones life. This means that if the user wants to retain more memories of the clone they have to do so through other ways such as journals or recording devices. This also usually results in the user to consume a large amount of stimulant's such as sugar, caffeine, or other stronger substances.

It is currently unknown what would happen if the users main body were to perish while they were actively controlling a clone.

DRAWBACKS:
The first and most obvious drawback of 'Deadman Dreamland' is the lack of memory retention between themselves and their clones as only the last 3.14 minutes of the clones life are retained upon the end of the clone. Secondly while there is no sort of time limit placed upon the clones they have a sort of 'soft cap' for how long each clone can exist due to the simple fact that a clones existence ends once they ender a state of sleep. Also since the clone's body functions as a normal body they still feel fatigue and/or the need to sleep meaning the longer they are up the more tired they get as any normal person. Thirdly is that it actually takes quite a large supply of energy in order to create the clone in the first place which is why the user is normally starving or even malnourished upon awaking. Even upon creation the clone can also feel this energy starvation upon awakening. This often or not leads to a incredible strong craving for high-calorie or sugary foods and drinks. If the user doesn't have enough energy stored, upon falling asleep, instead of becoming comatose they will just sleep normally. Fourthly the regeneration portion of the users main body also takes a large amount of energy/calories to perform which also puts a strain on the users energy stores. Lastly is that along with 3.14 minutes of memories transferred back to the main body the pain inflicted during those 3.14 minutes, including what killed him, are also transferred to the main body.
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Sat 30 Jul - 9:16

MAIN VILLAIN
NAME? - Quirk - Has to ability to swap bodies with people by making eye contact (camera, photos/video as well). However it only works with every person 1 time so the same 2 bodies cannot be swapped a second time.

Side char
NAME? - Quirk - Can download and upload people's memories via his finger/toe nails. His nails can phasse through organic matter which is how/when they can be uploaded/downloaded. Those that experience the memories being uploaded feel/believe that they are individual experiencing the memory while also can feel pain (if desired). Downloaded memories are not deleted merely copied. Corpses memories can be downloaded.
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Wed 27 Dec - 18:03

Hard-working, grizzled, and a bit of an alcoholic, he is dedicated to completing his cases. He knows that the world isn't always fair and though he has no desire nor ability to change the system he has an accute motivation to finish the stories that are his cases. At the same time he is a man haunted by his past, by the stories he could never figure out, and more so by those that ended in on what can be considered far worse than a bad note.

As a member of the Police Force and more specifically as a defective who specializes in missing persons cases he is well know in his career field not for his intelligence, of which is he is very average, but rather for his tenacity and willpower to never stop until he figures out the end of the story. He has been nicknamed the "Sleuth".

Years prior, after a rather bad case he had, Sato was diagnosed with PTSD which made his bouts of drinking into near full blown alcoholism though luckily he can be considered a high functioning alcoholic. He doesn't drink to get drunk, least while he is working, but rather to take the edge off. However while off shift he will often or not need it to pass out without having to be woken up by the same reoccurring nightmare.

He has a strange on and off relationship with a woman named Kiyomi, whom he had met nearly 6 years ago during a case, she was the mother of a missing child and the two of them grew close over time and even kept up and grew after the case was closed. Every 2 weeks, for 2 weeks, she lives with Sato acting as a Pseudo housewife and often or not is is only source of "real food" that month else he is very content with eating convenience store Ramen and snacks. The two of them never go on dates and it is not because Sato is dedicated to his work but rather it is just the nature of the strange relationship the two of them have which works for them.
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BNHA | Sato Gin Empty Re: BNHA | Sato Gin

Post by Admin Wed 27 Dec - 18:21

QUIRKS AND ABILITIES

QUIRK NAME: Deadman Dreamland
QUIRK TYPE: Mutant
QUIRK RANK: Beginner
QUIRK TIER: Bronze

DESCRIPTION: Deadman Dreamland is a mutant type quirk which passively bestows upon the user two linked abilities. The first portion of the quirk is that whenever the user falls asleep they actually enter a comatose like state in which they cannot be woken in any event other than when the condition for the 2nd part of their quirk is met. While comatose the users body is able to regenerate at a faster than normal rate including entire limbs, however it may take several weeks to regrow a entire limb.

The 2nd portion of the quirk, the activation requirements are met, is when the user is comatose they actually create a perfect copy of themselves (a clone) where their consciousness enter the clone as if its their own body. This clone body acts and functions just like a normal human body however the clones existence ends when certain conditions are met, upon which no matter where the clone is the users consciousness instantly returns to their main body allowing it to awaken from its comatose state. The clones end can be met in two ways the first being Death though any normal means or if the clone itself were to fall asleep. Where if any of these 2 events are met the clone will disintegrate as if never existing in the first place. This also usually results in the user to consume a large amount of stimulant's such as sugar, caffeine, or other stronger substances.

It is currently unknown what would happen if the users main body were to perish while they were actively controlling a clone.

DRAWBACKS:
The first and most obvious drawback of 'Deadman Dreamland' is while there is no sort of time limit placed upon the clones they have a sort of 'soft cap' for how long each clone can exist due to the simple fact that a clones existence ends once they ender a state of sleep. Also since the clone's body functions as a normal body they still feel fatigue and/or the need to sleep meaning the longer they are up the more tired they get as any normal person. Thirdly is that it actually takes quite a large supply of energy in order to create the clone in the first place which is why the user is normally starving or even malnourished upon awaking. Even upon creation the clone can also feel this energy starvation upon awakening. This often or not leads to a incredible strong craving for high-calorie or sugary foods and drinks. If the user doesn't have enough energy stored, upon falling asleep, instead of becoming comatose they will just sleep normally. Fourthly the regeneration portion of the users main body also takes a large amount of energy/calories to perform which also puts a strain on the users energy stores. Lastly is that along with the memories transferred back to the main body the pain inflicted, including what killed him, are also transferred to the main body.
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