Sanoh Anika

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Sanoh Anika

Post by Admin on Sun 22 Mar - 2:47

[center]INSERT CHARACTER IMAGE

[size=24][font=Georgia][color=darkblue]LAST NAME, FIRST NAME.[/color][/font][/size]

[size=20][font=Georgia]THE INFO.[/font][/size][/center]

[b]Name:[/b] Sanoh Anika
[b]Nickname:[/b] Ani
[b]Age:[/b] 15
[b]Gender:[/b] Female
[b]Appearance:[/b]
[b]Forehead Protector:[/b] Neck
[b]Personality:[/b] Ani exhibits many traits of a typically high-functioning autistic individual, generally struggling in any type of social interaction and especially struggles with relating to others and expressing herself. In honesty to her self she prefers a rather solitary role distancing herself from others. Even in the rare occasions where she had attempted to mingle with others out of sheer curiosity she found that the normal and unconscious act of creating a emotional connection to another simply would not happen; even to her own family. This has lead many others to see her as emotionally cold, aloof, and having little to no affection in her; they would be right. She prefers it this way as she could not imagine it being anything else, more so she does not understand how other people can stand the constant strain of mingling, friends, family, or other types.

Unlike most people around her Ani tends to think in a more logical fashion, generally thinking in terms of gains and losses rather than by anything else such as faith, luck, or emotion. If she finds that nothing could be gained from a engagement she will pull out until a gain can be found; seeing little to no point in meaningless effort. This thought pattern of hers generally puts her in a more analytical than combat role. Her general emotion detachment along with her general jutsu skills has made her more of a tactical savant than anything else. During a typical battle she analyzes her opponents, finding drawbacks or weaknesses to exploit and without the general hindrance of most emotions she is capable of thinking logically in most situations.

While her normal true self is cold, aloof, and detached from others she is capable of putting on a mask or act of sorts. Over the years she has slowly learned what the 'proper' or normal emotional response is for most situations. If she feels that putting on this mask will make things generally less annoying or stressful for a given situation she will put it on. When she does she plays the part of a generally normal but shy girl, eager to help and be friendly with her fellow man. A very kind and seemingly gentle young woman who is generally open and accepting of others. One that is generally somewhat fearful of violence and fighting. Essentially she plays the part of the type of individual who she believes would most easily be accepted and liked by others. Though she personally find the act incredibly stressful and draining, many times having to leave some sort of activity in order to leave the draining atmosphere.

Ani tends to disapprove upon the idea of unfounded loyalty such as being completely loyal to a clan or village you were born with for no other reason that finding yourself there at the start; it simply does not make sense to her. Though is generally a viewpoint that she keeps to herself, especially around her fellow Nin. It is also a viewpoint of one who has little to no discernible trust in her fellow man. A similiar notion extends to those who she would consider having a 'head start' in life such as those born into a powerful clan or with a bloodline as the majority of these types of individuals tend to have a imposed sense of superiority from a luck of the draw they didn't even partake in.

Ambition is generally something that Ani has struggled with her entire life as she never really finds something that is worth aspiring for. The very notion of aspiring to become something great and grand is something very alien to her as her general mindset is more geared to the here-and-now or short future; more of a opportunist than anything.

Relating to others is something, somewhat difficult for someone like her. Many times it is simply because that she does not really understand the need to connect to someone else as she personally does not ever really gain anything of value from such a thing. Though while she has had many 'friends' in the past she is the type who can just simply not speak or interact with then one day, not for any sort of true reason rather that she simply just, in a way, forgets that they exist. But she is still complexity capable of forcefully breaking off interactions with a individual if she finds them annoying; such as if they constantly pry into her business, continuously talk, or are those who feel the continuous necessity for all of the touching of hugs, handshakes, and other nonsense.
[b]Clan:[/b] n/a
[b]Nindō:[/b] See what is in front of you right now, and grab it by the helm.

[center][size=20][font=Georgia]THE NINJA.[/font][/size][/center]

[b]Origin:[/b] Land of Lightning
[b]Affiliation:[/b] Kumogakure
[b]Rank:[/b] Chūnin
[b]Specialties:[/b] Genjutsu - Ninjutsu
[b]Elemental Affinities:[/b] Doton
[b]Combat Style:[/b] Ani was taught from a early age that it is not those who rush into battle head on that emerge victorious, but rather by those who stand back and strike at the opportune time for each unique type of foe. She prefers to act as a sort of nerve tower for her allies. Watching and observing target movements, relaying info to her allies all the while utilizing her ninjutsu and genjutsu skills in order to hamper and distract then to create openings. Though if she is forced to fight on her own she tends to deploy one of two strategy types; whittle and all-out. The first type of strategy employs types of gorilla warfare utilizing evasion and various distractions in order to both outmaneuver her target and create openings while they are on the chase and offensive all in order to slowly damage them and observe their abilities. If possible to slowly enrage the target as so that they lose their focus and composure. Her second type of strategy encompass a type of unrelenting assault upon the target, which is normally only utilized when she is able to have another fighter at her side (preferably a summon). Utilizing her observation skills to relay target information to her ally while she distracts and subvert the enemy.

While the nature of her fighting style tends to stay fluid for most of her opponents the weak link in her own style is the simple fact that she prefers to not engage in close-range combat. Meaning that she is most vulnerable to those fighter types of are capable of going all out in a close range style right form the get-go, those that are able to keep on constant pressure and prevent her from disengaging and formulating a counter.
[b]Special Characteristics:[/b]
Physical Based
[spoiler][b]Name:[/b] [Tier I] Improved Evasiveness
[b]Rank:[/b] C
[b]Type:[/b] Physical
[b]Prerequisites:[/b] -
[b]Training:[/b] A 600 word training post is required to gain this special characteristic.
[b]Restrictions:[/b] Amongst the Speed, Endurance, Strength, and Evasion SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them.
[b]Description:[/b] Although all Ninja to some degree are renown for their evasive and slippery nature a possessor of this SC has trained to the point where they have begun to master not only the basic forms of evasive maneuvering, but they have also developed a small degree of Kinesthesiology (Bodily Knoweldge) increasing their natural mobility and flexibility.  The suitability of the ninja increases as they are now capable of executing quicker flips, twists or dodges than their peers.[/spoiler]
Chakra Based
[spoiler][b]Name:[/b] Chakra Sensory
[b]Rank:[/b] B
[b]Type:[/b] Chakra Based
[b]Physical Requirements:[/b] N/A
[b]Training Requirements:[/b] An 1200 word training post is required to gain this special characteristic.
[b]Description:[/b] The ninja awakens a dormant talent they've possessed and develops a new type of sensory. Now being classified as a "Sensor Ninja" the ninja is capable of detecting the presence of other people through a unique application their chakra. This sensory ability has two main facets of function. With the first the user must remaining focused and stationary and as a result the sensor will be able detect their targets from a great distance which can extend to a maximum of 100 meters. In this state they are capable of differentiating a character by their signature chakra alone to such an extent they can pin-point any individual within their sensory limit even if they are surrounded in a crowd as well as the size of their targets' chakra reserves. In the midst of combat, this ability is far less refined as the user is unable to maintain the proper focus. Without the proper time and effort a Sensor is only capable of utilizing their basic sensory at a maximum of 20 meters and the details they gain are far less specific. They are only able to recognize those of a familiar chakra signature with ease and beyond that their abilities are limited to a sense of vague location with no clues in regard to the actions or abilities of their opponents. It's not possible to sense without at least a minimal amount of effort, regardless of whether the enhanced or less refined senses are being applied. If multiple people are in close proximity to each other, it becomes harder to differentiate between chakra signatures. At max range, if people are within 5m of each other, their chakras become muddled. If the targets are within 20m of the sensor, their chakra only becomes muddled if they are within 1m of each other.[/spoiler]
Skill Based
[spoiler][b]Name:[/b] Illusionist
[b]Rank:[/b] B
[b]Type:[/b] Skill Based
[b]Prerequisites:[/b] Must have Genjutsu as a specialty.
[b]Training:[/b] A 1200 word training is required to gain this special characteristic.
[b]Restrictions:[/b] -  
[b]Description:[/b] This shinobi has shown a skill for genjutsu early on and can be considered to be more proficient than their peers. Their ability to make their illusions are considered to be at a prodigious level they can do so with much less effort than their peers as such they cost 20% less chakra(Rounded up) to form. Being well versed in genjutsu, that are additionally capable or recognizing any techniques they personally possess.[/spoiler]
Mental
[spoiler][/spoiler]
Social
[spoiler][b]Name:[/b] High IQ
[b]Rank:[/b] C
[b]Type:[/b] Social Based
[b]Prerequisites:[/b] -
[b]Training:[/b] A 600 word training is required to gain this special characteristic.
[b]Restrictions:[/b] -
[b]Description:[/b] The ninja innately possesses a high IQ which gives them a great deal of practical and analytically prowess. Whilst some might confuse a High IQ with a wealth of knowledge, that is not the case. More often than not possessing a High IQ equates more so to your ability to analyze and work your way through or around problems. To some degree many Shinobi who possess this Special Characteristic can be viewed as quick learners or even prodigies in their chosen areas of study. Like the obvious benefits of being very smart, the ninja may be well regarded for their great mathematical and thinking abilities.[/spoiler]
[center][size=20][font=Georgia]THE BACKGROUND.[/font][/size][/center]

[b]History:[/b]
[spoiler]
[center]~Birth and Early Childhood~[/center]
The origin of Ani are and were generally nothing to be considered of noteworthy or impacting. She was born to a soon to be housewife and a fairly successful businessman who owned a general store one the main street within the village. Her parents had been trying for a few years in order to have a child without success, at least until Ani came along. To the immediate family they considered her to be somewhat of a miracle as around the time she was conceived her parents had just about given up on having children of their own. Ani's birth was one with little to no complications other than a mild scare when her mother got the flu 8 months into her pregnancy and had to give birth weeks early. Despite the scare she was born healthy and filled a slowly growing hole within the hearts of her parents.

When Ani was around 4 years old, around the time that she began to really interact with other children, her own parents and those of the other children found something to be... off about her. She did not seem to enjoy their play dates nor did she ever seem to actually make the first step at interacting with other children. As she grew older it became more and more obvious to her parents that she simply did not enjoy being with other people as even when she was on a play date she would generally seclude herself until it was time to go home. It was also around this time that her parents gave birth to their second child, Ani's younger brother Seton.

A few years later Ani's parents it became more than painfully obvious that their daughter was off. While she and her younger brother were at another child's house Seton and one of his friends were attempting to play with Ani who was watching a rodent dig though trash on the other side of the street. While they were crossing Seton's friend ended up being run over by a runaway horse while crossing it. After seeing the boy get killed right in front of her Ani simply took her brother home as if nothing had happened and when prompted as to why Seton was crying she just casually told her parents that his friend died in front of them.

[center]~Academy and the Advent of a Genin~[/center]

[/spoiler]
[b]Roleplay Sample:[/b]

[center][size=20][font=Georgia]THE ARSENAL.[/font][/size][/center]

Jutsu, Weaponry, Items etc.

[center][size=20][font=Georgia]FACE CLAIM.[/font][/size][/center]

[b]Character Claim:[/b]
[b]Source:[/b]
[b]Image URL:[/b]
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Re: Sanoh Anika

Post by Admin on Sat 2 May - 5:08

[center]INSERT CHARACTER IMAGE

[size=24][font=Georgia][color=darkblue]LAST NAME, FIRST NAME.[/color][/font][/size]

[size=20][font=Georgia]THE INFO.[/font][/size][/center]

[b]Name:[/b] Sanoh Anika
[b]Nickname:[/b]
[b]Age:[/b] 16
[b]Gender:[/b] Female
[b]Appearance:[/b]
[b]Forehead Protector:[/b] Neck
[b]Personality:[/b] Sanoh is a type of individual who prefers to just go with the flow of the things transpiring around her or better yet observe them as they move. Her true mindset is one who prefers to jump in the river of events and exit when she pleases. Never spending to much time in a single current so that she can swim through the streams and soar beyond. When it comes to other people, while she normally appears outwardly friendly or generous, she invests little to no sort of emotional connection with them. Effectively ensuring that she is able to break off anything there on a whim.

She is notoriously bad at remembering people, especially those that have made little impression onto her memory, to the point that she can barley remember her classmates of which she had spent years with during the academy. This often leads others to throw on various labels onto her such as cold or a heartless wench. Though it is simply that she remembers events or scenes more than people such as being able to remember the amount of birds that flew past her window on her birthday when she was 8; a strange type of selective memory yet rather potent.

The ideas of right and wrong are something that have little meaning to her as instead she sees the world in a more of shades of grey orientation and instead of limiting her thoughts to simple ideas of what is good or evil she simply does what she feels is right in her heart even if that something is what many others would look down upon.

During battle, while she is no fearless berserking combatant, she is one who tends to stay focused on the task at hand no matter what type of emotion or fear is flowing through her head. She is a logical thinker and possesses a keen eye for strategy, quite able in deductive reasoning on little information. She is also one who is quite aware of her full capabilities and limitations on the battlefield and rightfully stack those up against her opponents. On the other hand this can also backlash right back at her as if she believes that she cannot beat a opponent she has little will to even try. Preferring to go into a battle with foreknowledge on her opponents and techniques and if possible scout them out in order to help create a strategy which will ensue victory.
[b]Clan:[/b]
[b]Nindō:[/b] "Just go with it."

[center][size=20][font=Georgia]THE NINJA.[/font][/size][/center]

[b]Origin:[/b] Kumogakure
[b]Affiliation:[/b] Kumogakure
[b]Rank:[/b] Chūnin
[b]Specialities:[/b] Ninjutsu - Genjutsu
[b]Elemental Affinities:[/b] Fūton
[b]Combat Style:[/b] All in all Sanoh's combat specialties lie within the fields of mid-long range combat with a combination of her Kyodai Sensu ('Giant Folding Fan') and Fūton release; a specialty passed down from her grandfather who originated from Sunagakure. With this combination she is easily capable of creating everything from simple breezes to gale force winds in order to slice up her foes to cleaning entire areas. If possible she will keep her distance from her target in order to both observe their flow, disrupt their rhythm with simple techniques, and bombard them with powerful ninjutsu.

Her second specialty falls within the range of sound based genjutsu normally utilizing bells or even her Kyodai Sensu as a medium which she is able to combine with her Fūton based ninjutsu. She utilizes her genjutsu in such a way that supports her range and abilities; using them in order to help disorientate and derail her opponents movements, thoughts, or abilities.
[b]Special Characteristics:[/b]
[spoiler=Physical Based SC:][b]Name:[/b] [Tier I] Improved Evasiveness
[b]Rank:[/b] C
[b]Type:[/b] Physical
[b]Prerequisites:[/b] -
[b]Training:[/b] A 600 word training post is required to gain this special characteristic.
[b]Restrictions:[/b] Amongst the Speed, Endurance, Strength, and Evasion SCs, members may only possess two of them, unless they possess both Weaponry and Taijutsu as their Primary and Secondary Specialties. If one possess Weaponry or Taijutsu as a Primary specialty, with one other specialty, and acquire Weaponry or Taijutsu as a Sub-Specialty, they may possess up to any three of them.
[b]Description:[/b] Although all Ninja to some degree are renown for their evasive and slippery nature a possessor of this SC has trained to the point where they have begun to master not only the basic forms of evasive maneuvering, but they have also developed a small degree of Kinesthesiology (Bodily Knoweldge) increasing their natural mobility and flexibility.  The suitability of the ninja increases as they are now capable of executing quicker flips, twists or dodges than their peers.[/spoiler]
[spoiler=Chakra Based SC:][b]Name:[/b] Chakra Sensory
[b]Rank:[/b] B
[b]Type:[/b] Chakra Based
[b]Physical Requirements:[/b] N/A
[b]Training Requirements:[/b] An 1200 word training post is required to gain this special characteristic.
[b]Description:[/b] The ninja awakens a dormant talent they've possessed and develops a new type of sensory. Now being classified as a "Sensor Ninja" the ninja is capable of detecting the presence of other people through a unique application their chakra. This sensory ability has two main facets of function. With the first the user must remaining focused and stationary and as a result the sensor will be able detect their targets from a great distance which can extend to a maximum of 100 meters. In this state they are capable of differentiating a character by their signature chakra alone to such an extent they can pin-point any individual within their sensory limit even if they are surrounded in a crowd as well as the size of their targets' chakra reserves. In the midst of combat, this ability is far less refined as the user is unable to maintain the proper focus. Without the proper time and effort a Sensor is only capable of utilizing their basic sensory at a maximum of 20 meters and the details they gain are far less specific. They are only able to recognize those of a familiar chakra signature with ease and beyond that their abilities are limited to a sense of vague location with no clues in regard to the actions or abilities of their opponents. It's not possible to sense without at least a minimal amount of effort, regardless of whether the enhanced or less refined senses are being applied. If multiple people are in close proximity to each other, it becomes harder to differentiate between chakra signatures. At max range, if people are within 5m of each other, their chakras become muddled. If the targets are within 20m of the sensor, their chakra only becomes muddled if they are within 1m of each other.[/spoiler]
[spoiler=Mental Based SC:][b]Name:[/b] Improved Perception
[b]Rank:[/b] C
[b]Type:[/b] Mental Based
[b]Physical Requirements:[/b] N/A
[b]Training Requirements:[/b] A 600 word training post is required to gain this special characteristic.
[b]Description:[/b] The ninja trains their skill in perception and analyzing their environment to more distinct levels. Most physical motions are identified and picked up by the ninja whether its a movement in a leaf or a change in temperature. This skill is handy when faced with Genjutsu as it allows the user to identify the fact they are in an illusion in less time and with less clues than one would otherwise need. However although they can sense the Genjutsu they must rely on other methods of breaking the spell. The ninja also becomes extremely perceptive and observant when it comes to people, being able to pick out mood changes or better understand character. In addition, this skill becomes useful in combat, where the Ninja grows to understand the patterns, habits and the 'rhythm' of the opponent over periods of time.[/spoiler]
[spoiler=Skill Based SC:][b]Name:[/b] Ninjutsu Adept
[b]Rank:[/b] B
[b]Type:[/b] Skill Based
[b]Prerequisites:[/b] Must Specialize in Ninjutsu
[b]Training:[/b] A 1200 word training is required to gain this special characteristic.
[b]Restrictions:[/b] -
[b]Description:[/b] A trait possessed by ninja who have trained to improve their ninjutsu ability and acquire rigorous control over their techniques. After much training, the ninja becomes more experienced and exerts more control over the art of Ninjutsu. The potency of their Ninjutsu control means that the cost of each Ninjutsu  technique is reduced by 20% (rounded up), as well as recognizing any C-rank and lower Open Ninjutsu.
[b]Element Proficiency:[/b] With an additional training post (600 words), users can gain more control over a particular element as well, reducing the cost of a technique of that element by a total of 25% (Rounded up). Said element may also exhibit a particular, unique aesthetic effect. Does not apply to Advanced Elements.
[b]Element:[/b] -
[b]Effect:[/b] -[/spoiler]
[spoiler=Social Based SC:][b]Name:[/b] High IQ
[b]Rank:[/b] C
[b]Type:[/b] Social Based
[b]Prerequisites:[/b] -
[b]Training:[/b] A 600 word training is required to gain this special characteristic.
[b]Restrictions:[/b] -
[b]Description:[/b] The ninja innately possesses a high IQ which gives them a great deal of practical and analytically prowess. Whilst some might confuse a High IQ with a wealth of knowledge, that is not the case. More often than not possessing a High IQ equates more so to your ability to analyze and work your way through or around problems. To some degree many Shinobi who possess this Special Characteristic can be viewed as quick learners or even prodigies in their chosen areas of study. Like the obvious benefits of being very smart, the ninja may be well regarded for their great mathematical and thinking abilities.[/spoiler]

[center][size=20][font=Georgia]THE BACKGROUND.[/font][/size][/center]

[b]History:[/b]
[b]Roleplay Sample:[/b]

[center][size=20][font=Georgia]THE ARSENAL.[/font][/size][/center]

Jutsu, Weaponry, Items etc.

[center][size=20][font=Georgia]FACE CLAIM.[/font][/size][/center]

[b]Character Claim:[/b]
[b]Source:[/b]
[b]Image URL:[/b]
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