Gekkou, Danzo
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Gekkou, Danzo
Name: Gekkou, Danzo
Age: 21
Bounty:
Species: Human
Occupation: CP9 Agent, Intelligence/Undercover Agent
Allegiance: World Government, CP9
Home Village/Ocean: Dont have to give village, but must give ocean(North, South, East, West, or Grandline)
Appearance:
History: must be detailed
Personality:
Ship: name of ship
Ship Flag: describe
Devil Fruit: Kagi Kagi no Mi - Key Key Fruit
Type: Paramecia
Effect: is a Paramecia type Devil Fruit that turns the user into a Kay man giving the user the ability to 'Lock' and 'Unlock' anything they touch.
Special Abilities: powers excluding the devil fruit not techniques for example a sword style
Learned Techniques (Keep it 1-25): Sword techniques, Devil fruit moves, rokushiki, anything special move wise
Weapons/Items: take what you want from the approved weapons list but custom weapons must be registered and approved
Character Flaws: (Put down things such as the character's weaknesses, fears, berserk buttons, and overall personality flaws. At least two are necessary.)
Goals: Must have a goal, this can be something simple like "survive" or a bigger goal like "pirate king"
Age: 21
Bounty:
Species: Human
Occupation: CP9 Agent, Intelligence/Undercover Agent
Allegiance: World Government, CP9
Home Village/Ocean: Dont have to give village, but must give ocean(North, South, East, West, or Grandline)
Appearance:
History: must be detailed
Personality:
Ship: name of ship
Ship Flag: describe
Devil Fruit: Kagi Kagi no Mi - Key Key Fruit
Type: Paramecia
Effect: is a Paramecia type Devil Fruit that turns the user into a Kay man giving the user the ability to 'Lock' and 'Unlock' anything they touch.
Special Abilities: powers excluding the devil fruit not techniques for example a sword style
Learned Techniques (Keep it 1-25): Sword techniques, Devil fruit moves, rokushiki, anything special move wise
Weapons/Items: take what you want from the approved weapons list but custom weapons must be registered and approved
Character Flaws: (Put down things such as the character's weaknesses, fears, berserk buttons, and overall personality flaws. At least two are necessary.)
Goals: Must have a goal, this can be something simple like "survive" or a bigger goal like "pirate king"
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